![]() ![]() Elite troopers deal 20 damage per cannon ball instead of 8. Tesla Trooper: Cost reduced to 400 from 500 range increased to 5 from 3.įlak Trooper: Range of ground weapon increased to 6 from 5. Terrorists: Can also no longer be crushed. Elite weaponry is now yellow tinted.ĭemolition Truck: Speed increased to 6 from 5, radiation duration of Demo Truck increased to 500 (Same as Desolator). Given area of effect damage, 3 total targets. ![]() However, damage to heavy armor tanks reduced by 50%. Can no longer be crushed by the Battle Fortress. Sniper IFV: Attack speed reduced by half, but will one-shot terror drones and Brutes.Īpocalypse Tank: Can now attack while moving. Missiles are much more accurate and will connect with moving targets. IFV: Elite IFV's shoot two less missiles. Grand Cannon: Is now hostile structure, enemy units will auto-fire at Grand Cannons. Patriot Missile: Missiles are much more accurate and will connect with moving targets (missiles will connect with flying units flying away from patriot missiles). Harrier: Missiles are much more accurate and will connect with moving targets.īlack Eagle: Missiles are much more accurate and will connect with moving targets. Guardian GI: Movement speed increased to 4 from 3.Ĭhrono Legionnaire: Cost reduced to $1200 from $1500. Turn rate increased from 5 to 7, damage to Terror Drones increased 1% to 100%. (These values match the Rhino tank's speed an range). Tank Destroyer: Speed increased to 6 from 5. Power Plant: Cost reduced to $600 from $800. This patch can be played by toggling the below checkbox "Yuri's Revenge Rebalanced 2.0" with the red underline. Playing with these changes will provide greater depth and variety, and create a more balanced environment at a competitive level. This patch includes Quality of Life improvements to the sub factions and weak units in Yuri's Revenge. ![]()
0 Comments
Leave a Reply. |